Game Launch Security

The simplest way to protect legitimate game sessions.

Build the website, account system, project dashboard, and future feature controls first. Add the runtime, anti-cheat, token, and API layers later without reworking the SaaS foundation.

Launch validation Project-level feature control Future runtime-ready

Drop your project into a clean security workflow.

Create a game, enable the protection modules you want, and reserve space for future anti-cheat rollout without cluttering the control surface.

Secure Launch
Always enabled
The baseline trust layer for legitimate startup flow validation.
Runtime Agent
Future-ready
Configuration exists now, runtime implementation can come later.
Secure launch controls Future runtime hooks Simple SaaS dashboard Feature-level settings

Secure Launch

Validates approved startup paths, launch contexts, and handshake preconditions before the game session begins.

File Integrity

Tracks approved binary manifests and flags unexpected file drift before or during launch.

Session Verification

Maintains a lightweight session trust record so legitimate launches can be continuously validated downstream.

1. Create

Create a game project.

Capture a name, slug, platform, and release status so each title starts with a clean configuration record.

2. Configure

Turn protection features on or off.

Optional modules can be enabled per game. Required baseline features stay locked on and still expose their settings surface.

3. Extend

Layer in runtime systems later.

Billing, API key placeholders, and downloads are ready now so future runtime agents or service APIs can slot in cleanly.

Feature Registry

Everything starts as a project-level module.

Secure Launch

Required

Validates approved startup paths, launch contexts, and handshake preconditions before the game session begins.

File Integrity

Optional

Tracks approved binary manifests and flags unexpected file drift before or during launch.

Session Verification

Required

Maintains a lightweight session trust record so legitimate launches can be continuously validated downstream.

Heartbeat

Optional

Defines the cadence for future keep-alive checks between the game session and the platform.

Server Verification

Optional

Prepares future server-side validation rules for trusted matchmaking or private infrastructure.

Community Server Mode

Optional

Defines how unofficial or community-run servers will be treated once extended trust policies exist.

Runtime Agent

Optional

Reserves the project-level configuration surface for a future optional desktop or runtime companion.

Pricing

Simple plan placeholders for future billing.

Full pricing
Starter

Free Developer

Free

A zero-cost starting point for early prototypes and private playtests.

Popular

Indie Monthly

$29/mo

For shipping teams that need flexible monthly access and broader coverage.

Scale

Studio Monthly

$99/mo

For larger teams managing multiple releases and future enterprise controls.

One-time

Lifetime License

$1,499

A one-time access tier for teams that prefer a perpetual commercial starting point.